Creating a club
A club is the home for everything you organize — its leagues, tournaments, members, leaderboards, and seasons all live under it. You need a club before you can create any events, so this is the first step for an organizer.
Start a new club
You can begin from either place:
- Clubs (in the menu) → + Create club
- Dashboard → + New club (or Create a club if you're not in any club yet)
Accept the organizer agreement
The first time you create a club, you'll be asked to read and accept the organizer agreement. This is a one-time step — once you've accepted it, you go straight to the create form for every club after that.
Fill in the club details
- Club name (required) — what players see in the directory and on events.
- Description — a short note about your club. Optional.
- Visibility:
- Public — listed in the public directory; anyone can find it and request to join.
- Private — hidden from the directory; people can only join with your invite link or join code.
- Default sport — pre-selected when you create new events. You can override it per event, so pick whichever sport you run most.
- Location — venue name and address. All optional, but filling it in helps players find you and shows on your public About page.
What visitors actually see there — your events, an optional leaderboard, your website and social links — is covered in Your club's public page.
Note
New members always require your approval, regardless of visibility — even a public club reviews join requests. You choose who's on the roster.
Tap Create club to finish. You're added as the club's director (the owner, with full organizer powers) and land on the club's page.
Next steps
- Invite players — open Settings → Invite Players to share your join code or invite link, or email the invite to players directly. See Joining a club for what the people you invite will see.
- Add a logo (optional) — organizers get a Logos page to upload your club's branding and pick a default event logo. A logo sits directly on the card it appears on, so if yours is dark lettering on a transparent background, upload a light-coloured version too and set it as the dark-mode logo — Skoryd swaps to it for anyone viewing in dark mode.
- Set your house bag colors (optional, cornhole) — if your club owns its bags and runs the same two colors every week, set them once under Settings → House bag colors. Every new cornhole event is pre-set with them, so nobody has to pick colors at the court. See Scoring a cornhole match.
- Create your first event — decide between a recurring league and a one-off tournament in Leagues vs tournaments.
- Bring your past results with you (optional) — if your club already has a season or two of scores in a spreadsheet, you can load them in rather than starting from an empty leaderboard. See Importing match history.
Trying it out before you have players
You don't need to recruit sixteen people to see how a league works. The Members page has a 🤖 Test players card with ➕ 8 / 16 / 32 / 64 buttons — tap one and that many stand-in players join your club, so you can build a real event, generate a schedule and score matches straight away.
They never sign in and never receive notifications, so nothing you do with them reaches a real person. The same buttons appear on an event's + Add players screen when you want to fill out a roster you've already started.
Test players get their own tab in the members list, so they don't bury your real roster. 🗑 Remove all takes them out again.
Heads up
Matches they played stay on your club's leaderboard after you remove them. Taking the players out doesn't take their games out — to clear those, delete the events they appeared in.
Tip
Because of that, it's worth deciding up front whether a practice event is disposable. If you just want to learn the flow, delete the event when you're done and your leaderboard stays clean.
Note
Need help running things? As the director, you can promote an approved member to organizer with the Make Organizer button on the Members page — organizers can run events and manage scoring alongside you.
Letting players reach you
Players can't start a support chat — that's organizer-only — so when something goes wrong at an event, you are who they need. You can publish a contact so they don't have to guess.
It uses the contact email and phone on your own profile: open Profile → Edit profile and scroll to Club & event contact. Fill in the email and/or phone, then pick where they appear:
- On the club page — seen by approved members of your club.
- On event pages — seen by anyone who can open the event. For a public event that's any signed-in player, not just your members.
- On the club's About page — the widest of the three. The About page is your club's shop window, so treat this one as public.
Each is a separate switch and they all start off. Whichever you turn on shows your real name next to the contact details, so players know who they're reaching. Turn one off and the card disappears from that page.
Note
Every organizer of the club chooses for themselves, and the card lists everyone who has opted in — so a club with a director and two organizers can show one name, all three, or none. If you'd rather not be listed, leave all three off: nothing is published unless you turn it on.
Handing off the club
If you need someone else to take over, open Settings → Transfer ownership, pick an approved member, and confirm. That person becomes the new director, and you stay on as an organizer (so you keep organizer access, just not ownership or the club settings).
Heads up
Transferring ownership can only be reversed by the new director. If your club belongs to any sanctioning organizations, those memberships are revoked and the new director will need to re-apply.