Confirming & disputing scores
Every match score is agreed by both sides before it counts. This is what keeps stats honest — no one can finalize a result in their own favor. (An organizer can switch this off for a cornhole event: see Events that record scores without confirmation.)
The approval flow
- Enter rounds — one side scores the match on their phone, tablet, or a kiosk.
- Submit — when the game is over, the match moves to pending approval. Submitting does not auto-approve the submitter; both sides still confirm, unless the event records scores without confirmation.
- Confirm — each side taps Confirm score on their own device. (An organizer reviewing a match sees Approve as organizer instead.)
- Final — once both sides have confirmed, the match is approved, the winner is locked in, and it counts toward stats.
While the score waits, the scorer keeps the final score on screen with every round underneath, so you can still Edit one. If the score changes after someone has confirmed it (a round is edited or deleted), both confirmations are cleared and both sides confirm the new score.
Note
You confirm on your own device. If you scored the match on your phone, your opponent still confirms on theirs. This two-sided check is the real protection against faked results.
Getting nudged to confirm
Whenever a match is waiting on your confirmation, a banner appears at the top of every page: "N matches need your confirmation." Tap Confirm (or Review) to act on it. This banner is the reliable nudge — it's there on every page until you've confirmed.
If you've turned on notifications, you'll also get a push asking you to open the app and confirm, whether the match was scored on a phone or on a kiosk. If you submitted it from your own phone, you (and your partner) don't get one.
Disputing a score
At an event, if you don't agree with the result, tap Dispute instead of Confirm. This:
- Resets both confirmations and marks the match disputed.
- Locks the match for players (no more score entry) until an organizer steps in.
- An organizer reviews and force-approves the correct result.
You can still dispute even after you've already confirmed, as long as the match hasn't been finalized.
Quick Play: Fix score instead of Dispute
A Quick Play game usually has no organizer around to settle a dispute, so it doesn't have a Dispute button. If the submitted score is wrong, either player taps Fix score instead (it's beside Confirm score, and it stays there after you've confirmed):
- The match goes back to in progress and both confirmations are cleared.
- Correct the score: tap Edit on the wrong round in the list under the final score, then change or delete it.
- Submit it again. Both players confirm the corrected score, as usual.
A Quick Play match that was disputed before this change shows Fix score too, so its players can sort it out themselves.
Fixing a finalized score (organizers)
Recorded a result the wrong way round, or need to correct a score after it was already approved? Open the match and tap Reopen & correct score.
- The match goes back to in progress so you can fix the score.
- Re-enter or edit the score, then it's confirmed again like any other match.
- Stats update automatically — the old result is removed and the corrected one takes its place on the leaderboard.
This is an organizer action. It's available on league, tournament and bracket matches while the event is running, and on a club's Quick Play matches. (Quick Play played outside a club can only be reopened by Skoryd staff.)
If the event is already completed, Reopen & correct score reopens the event too (it says so before anything changes). Once the score is fixed, complete the event again from its page.
Note
Reopening a bracket (single/double-elimination) match also resets any later matches that were already played using the old result — if the corrected score changes who won, the bracket needs to advance again. The confirmation tells you how many downstream matches will be reset; those matches return to scheduled and must be re-scored.
Events that record scores without confirmation
An organizer can tick Record scores without player confirmation when creating or editing a cornhole event (under Score confirmation). In that event:
- The button at the end of a game reads Submit final score, and the result counts as soon as it's submitted. Nobody is asked to confirm it, and no confirmation notification goes out.
- On a kiosk, the tablet shows Finish match and records the result itself, the same way it does for a match between guests.
- Skoryd still checks the score: it has to match the rounds that were entered, and the game has to be over (someone reached the target, the round limit was reached, or the timer ran out). A score that doesn't add up isn't recorded.
- Either player can enter the rounds and record the result on their own.
- There's no Dispute. If a score is wrong, ask an organizer: they can open the match and tap Reopen & correct score. A match that was already disputed stays with the organizer too.
Guest opponents
If the other side is all guests (players without accounts), there's no phone for them to confirm on — so a single tap from the real player confirms for both sides. On a kiosk, an all-guest match is finished right on the tablet.